Session Start: Sat Sep 21 22:29:55 2013 Session Ident: #otherchan [22:29] * Now talking in #otherchan [22:29] * paralysis.tx.us.darkmyst.org sets mode: +nt [22:30] * Dread sets mode: +sl 440 [22:30] * yamikuronue (yamikuronu@cbj-173-17-65-37.neo.res.rr.com) has joined #otherchan [22:30] * Dread sets mode: +o yamikuronue [22:46] * Dread - She'd lost track of how many real world days had passed since her lost access. It didn't much matter - it was an obscenely long time to maintain a panic, at the very least, and she was far away from Joukahainen now, so she had simply simmered down. Perhaps less out of emotional acceptance and significantly more out of ennui or exhaustion, neither of which seemed like concepts that a Denizen strictly ought to have to deal with. [22:46] * Dread - But she knows a transition zone when she sees one. If it's her connection to Dominion that's glitching, moving to a different Fragment might easily fix it. This zone isn't one she can identify right off the bat, but it doesn't much matter - a transition zone is two-way, as a rule, and if she doesn't like where it leads to, she can turn back and try her luck in the rest of Dominion. [22:46] * Dread - She's not been eaten by anything yet, at any rate. Especially not Shahrivar. Maybe her Denizen plot armour was still attached to her metadata, at least, flagging her as 'do not necessarily attack unless provoked' even to some of the more cunning and aggressive Puppet species. Or maybe she was just lucky. Either way. [22:46] * Dread - The transition zone is the dark, creaseless surface of a lake, reflecting the night time sky as much as it can, only to disappear in a fog more thick than was in any way plausible. There's a small boat moored to the cutest little wooden pier not far from her current location, complete with a paddle, offering her a way to cross through the fog. [22:47] * Dread - Transition zone - or a completely tastelessly arranged trap that would result in wyverns seizing her once she was in the middle of the lake and carry her off as a meal for their offspring, or tear her limb from limb, or enjoy some of her innards as an in-between snack before killing her. If she had her metadata access, she could scour the world's wiki for details on fogbanks, but she'd already spent a lot of time studying it... and nothing came to mind. Certainly nothing with wyverns, despite all mental images, they were mountain-slope hunters. This simply wasn't a Dominion trope. Transition zone was, simply put, the most likely situation. [22:56] * yamikuronue - Transition zone possibly also meant going somewhere with people that speak proper English - and that alone is almost enough to make her throw caution to the wind and rive straight in. As it is, she's acquired a large stick with which to defend herself - she's not great with it, but she feels more secure holding it, so there you go. Into the boat she climbs, pushing off slowly [23:32] * Dread - The ripples the motion of the boat knocks into the lake's surface have a surreal quality to them, alone on that mirrored surface as they are, spreading out with nothing to disturb them. Somehow the whole thing looks like it ought to be syrupy and cling to her oar like honey, but it is, indeed, just regular water - free of motion, devoid of life, but nonetheless nothing esoteric. As such, the boat glides through it without any sort of protest and minimal friction - no plants dragging at the underside of it, no lake-monsters scraping at the hull, nothing out of the ordinary but the fogbank that's gradually engulfing her. [23:32] * Dread - Speaking of which, it's surprising how quickly one can forget how long one's boat is when one can practically no longer see it. Her hands are vague outlines despite being just beside her, by definition never more than an arm's length away - 'thick fog' is evidently a terrible understatement. [23:32] * Dread - The first sign she has that she's indeed passed through the transition zone is the lap of waves against her vessel, gently nudging it into the subtlest sway. A muted, distant sound begins to suggest a larger body of water with enough motion to generate noise of its own, however subtle - but compared to the dead of the dead lake she'd just emerged from, unmistakable. [23:32] * Dread - Then enough of the fog clears for her to see an obstacle a scant instant before colliding with it - a massive ship looms up right ahead of her, and even as her heart has a reflexive leap at the sheer scale of it and how it might as well be a wall in the middle of the ocean, one end of her boat slams into it with a loud thud, jarring her bones in the same instant that the world tilts precariously. Thankfully, having only minimal momentum, it slips back down the few inches it tried to desperately climb, and instead lets itself be nudged into a very slow spin along the surface of the ocean. [23:34] * yamikuronue - Yamiko winces. Crap. Someone's about to be mad at her. Hopefully they won't notice her boat? She grabs the paddles again, trying to row backwards, put some distance between herself and the ship, but as her boat begins to turn, it becomes harder to direct motion in that direction, so she ends up making the spin worse. Ugh. Well at least she doesn't seem to have done much damage... [00:04] * Dread - Before she knows it, there's some character leering down over the bulwark, thinner than is in any way reasonable, casting an attentive but suspicious gaze down at her and shouting... something at her. It could be English, it could be any other alien language, it's hard to say if her wish has been granted. A moment later, a considerably rounder face appears, both characters sort of scrolling by at a distinctly lazy pace, given the ship's gradual motion. "Well, hello there, stranger," the second character grins, booming down at her, visage not particularly trust-inspiring, what with a scar running across one eye and generally giving the impression of a fairly traditional villain design. On the other hand, she has nothing on her that would make it sensible for characters to try and fight her for it, and- and apparently she's back in her default avatar. That's... a relief? ...either way, the worst thing these characters could do to her would be to sell her into slave tr- okay, no, on reflection, that's actually pretty terrible. "Do you need a lift?" the second character calls down, scratching at his collarbone with his left hand, grinning brightly - but for the moment, reasonably politely so. He doesn't look like he's about to eat her for breakfast. That's good, right? [00:07] * yamikuronue - Yamiko rolls up her kimono sleeves a little, worried that the water will damage the silk. "That'd be nice, thanks!" she calls, giving a good-natured wave. Well at least a large ship would be more comfortable - and hey, conversation! At long last! [01:00] * Dread - Still spinning. Probably looking like a complete idiot, come to think of it - but that's better than looking like a threat, right? If they mistook her for a threat, they'd at least class her as an incompetent one. [01:00] * Dread - The first person that had peered down the bulwark is hurrying along the side of the vessel now, following an unspoken instruction to do so. Less than a minute later, a rope lashes down the side of the massive ship's hull, thudding against the wood noisily. ...wait just one second, are those... whale bones arcing along the hull? Oh boy. Something very large had to die for this thing's deco, that much is sure. If she wants, she could still paddle back into Dominion, but again... they don't look like they're immediately planning to eat her, and there are stranger things back 'home'. [01:01] * Dread - A few eternal seconds later, a rope that's mostly steadied itself inches past her boat, offering itself for her grasp. It'll take a bit of effort to grab a proper hold of it, but it's nothing that should be so difficult as to take several tries. [01:07] * yamikuronue - And then of course Yamiko realizes the first problem: She is NOT dressed for climbing rope. A silk kimono, however well tied the obi is, might slip open during such a strenuous activity, and her legs won't want to move far apart from each other. She grabs the rope, then looks down at her attire. "I don't suppose you have a ladder?" [01:12] * Dread - That comment prompts a hearty chuckle from the second character, sauntering along the bulwark to close some distance to her rather than just keep pace with her now. "We'll pull you up, m'lady, nothing to worry about," he calls down. As if on cue, the scrawny character from before who could certainly not reasonably have the strength to pull her up begins to do so regardless, happy to defy any silly notions of muscle strength by the area of their cross section. Maybe if she just assumes the two are secretly sharing mass... that should even out to two more or less healthy individuals, right? [01:20] * yamikuronue - Yamiko tightens her grip, trying her best to curl her leg around the rope as best she can, lest her resin hands lose their grip. At least this is less likely to slip open and reveal her, ah, lack of anatomical correctness in the torso area. Well. Still. It'd be indecent. She lets her sleeves slip back down over her ball-jointed wrists, though, just in case. The articulated fingers are strange enough without revealing her joints. [01:20] * yamikuronue - She had originally had her face as expressionless as a doll, but decided later that animating it allowed for much more freedom of expression, even if it was less doll-like. Her eyes, though, still retained a hint of that creepy doll stare. [02:01] * Dread - Her boat goes off spinning miserably in a way that'll be difficult to get back to if she changed her mind, but there's no reason to, really. Gravity keeps nipping at her gut as she's pulled up in spurts, but after what feels like a subjective eternity of keeping a focussed grip, a broad right arm grabs a hold of her more delicate one, followed by another twisting at her kimono until it feels a bit like a misplaced corset crushing against her chest - then the combined grip lifts her up like a featherweight and sets her down on the deck, letting go. "There you go," the second character remarks with a distant rumble of content. "Now, pray tell, what is a lady..." - the gaze seems to pause on some outlines of her avatar as if he was altogether uncertain about the descriptor, but didn't want to be openly rude about it, fingering at the edge of his jaw in an expression of scepticism and curiosity - "...such as yourself doing by herself in the sea fields of Aymara?" Session Close: Sun Sep 22 03:28:29 2013